// *** LICENSE HEADER ***
// Filename: ./light.cpp
// This file is part of Nodewarz 0.1
// Nodewarz is a 3d OpenGL strategy game
// Copyright (C) 2007 CZestmyr
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
// *** END LICENSE HEADER ***
#include "light.h"

light::light(float newR, float newG, float newB, float newX, float newY, float newRadius) {
    r = newR;
    g = newG;
    b = newB;
    x = newX;
    y = newY;
    radius = newRadius;
}

float light::GetRadius() {
    return radius;
}

void light::SetRadius(float newRadius) {
    radius = newRadius;
}

float light::GetR() {
    return r;
}

float light::GetG() {
    return g;
}

float light::GetB() {
    return b;
}

float light::GetX() {
    return x;
}

float light::GetY() {
    return y;
}
